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  1. Nuke to Fusion Hotkey fix

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  • Our picks

    • Hi all,

      Assimilate today released SCRATCH 9.1 (incl. Play Pro 9.1).
      This update contains a whole heap of really great additions for both, finishing and dailies workflows.
       Here are the most important ones in a nutshell:

      - new Color Remap Tool
      - new Color Management
      - greatly improved transcoding and playback performance
      - improved Apple ProRes RAW decoding
      - OpenColorIO support
      - Support for Multi-Layer EXR
      - Same-as-Source Render
      - Avid MXF now include any and every source shot metadata, incl. proper Sound TC
      - Frame-based Metadata support for ARRI Raw
      - Animation Channel filters (high pass, low pass, smoothen, reduce, level, noise)


      Else, if you’re a fan of release notes, knock yourself out below 😉 .
      Downloads and trials have also been updated: www.assimilateinc.com

       

      Cheers,
      Mazze
      • 1 reply
    • Today we released Play Pro - an improved version of the old SCRATCH Play.
      Play Pro now supports SDI-output, pretty stellar h264/h265 encoding, as well as ProRes encoding on Windows.
      It's a nice tool to have handy for e.g. dailies review, or simpler transcoding jobs (e.g. for delivery).
      Starting at 19 bucks a month, it's pretty affordable as well 🙂 .
        • Like
      • 7 replies
    • Now that this community has started to get some users I thought it was time to encourage you all to post an image of your suite? 
      • 19 replies
  • Recent Status Updates

    • Mihran

      Anti-smoking advertising
      Produced by: One Man Studio Production
      Director: Ani Sharambeyan
      DP: Mihran Stepanyan
      VFX/Post/Finishing: One Man Studio
      · 0 replies
    • Mihran

      This is a breakdown for commercial new quest "Guardians: The Heart of Aramazd" by Terra Epica . This commercial was a great experience of shooting in chroma key and getting a realistic result. One of the major goals is a production in a low budget and very tight deadlines. Ten days of preproduction, one shooting day, a month of postproduction. This was possible using Autodesk Flame in all stages of post production: editing, CG and Vfx, finishing.
      · 0 replies
    • Mihran

      www.oneman.studio/mihran-stepanyan

      · 0 replies