Lee Lanier

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About Lee Lanier

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  • Birthday 02/07/1966

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  1. If you connect a mask to the Effect Mask input of a Merge node, the Merge node won't function without a Background input. So, with that network, you're placing a cut-out color-corrected car over the uncorrected footage. The other variation would require the mask connected to the Effect Mask input of the Color Corrector, in which case a Merge node is not needed. Both approaches are useful. For example, a Merge is necessary if you were placing the car over a new background.
  2. How about this: :randomseed(time); return random()*(max-min)+min For example, if you want a random value between 0.8 and 1: :randomseed(time); return random()*(1-.8)+.8
  3. The color workflow with the integrated version of Fusion is a bit confusing. In general, I do not color adjust the plate before keying. Nevertheless, one way to approach that would be to color adjust and key the plate, then combine the resulting alpha with the RGB of the original unadjusted plate via a Channel Booleans node. You could then use the output of Channel Booleans with a Merge. The chroma key course is useful in that it covers the various matte nodes and different ways to adjust the resulting key.
  4. You can go to the 3-dot menu at the top-right of the viewer and turn off Show Controls. There are also a few Show Control options through the RMB view menu.
  5. The Planar Tracker does work like a Merge, but you can apply the planar deformation with a Planar Transform node separately. Connect the graphic to the Planar Transform, and set the Planar Transform's Track Spline parameter to the planar tracker track. The Planar Tracker can be left as its own branch and does not have to be connected to the MediaOut. In general, I apply tracking data outside the Tracker or Planar Tracker and do not use those nodes to undertake the actual merge.
  6. Shift+1 to open project manager. Click the New Database button. Click the Connect button. Enter color as the database name. Browse to the Project Files\Resolve Projects\Resolve Projects folder and select it. Click Add. Most likely, you will have to re-link the imported footage. The project files are included to show the end state of various color management set-ups. After this series, I switched to including .drp project files to make it easier for the user.
  7. You can force a Blur node to only operate on the alpha channel (turn off the RGB buttons). Add a Color Curves after the Blur, and adjust the Alpha curve and it will erode/dilate the matte edge.
  8. Thank you. You can add a Resize node and choose the exact 1920x1080 resolution.
  9. You can use the Crop node as a final step, but you also have the option to choose different standard resolutions when rendering through the Deliver tab. Each render format supports various revolutions through the format settings.
  10. Mismatching domains cause problems when applying the Corner Positioner. One trick is to scale the inserts to the project resolution before connecting them to the Corner Positioner.
  11. Connecting the mask to the Effect Mask input of the MediaIn node gives me the behavior I would expect: both the mask and the footage are scaled down by the Transform node. However, there is some weirdness connecting a mask to the Effect Mask input of Transform node - the mask seems to use the un-transformed version and you get a weird amalgam output. A workaround would be to leave the mask connected to MediaIn or to use it further downstream. For example, add a Merge. Connect the Transform to the Merge FG input, the mask to the Merge Effect Mask input, and a Background solid color (with Alpha set to 0) to the Merge BG input.
  12. Will it import correctly into the Media tab? If it does, could be a Loader bug. One workaround might be to convert it to an image sequence outside Resolve.
  13. No problems here - I'm using the Studio version on a PC - although I haven't installed the latest release yet.
  14. Mask shapes? You can do the same. If a node has parameter animation, you can also add and delete keyframes in the Spline or Keyframes panels.
  15. If a Loader fails to load a file, it turns red and its Frames menu says Fail. There's something it doesn't like about the video I would guess.