Lee Lanier

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About Lee Lanier

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  • Birthday 02/07/1966

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  1. I just tried an import with DR16.1 Studio. No problem bringing in the PNG files. (If you are opening a project and the files are missing, you have to use Relink Selected Clip or Replace Selected Clip).
  2. I haven't seen that particular rendering error. I would try rebooting and restarting Resolve. Also, test different parts of the tool network and see if there is a problem with a particular tool. You can export a 3D LUT of your color grade from the Color tab and apply it as a View LUT in Fusion.
  3. Disconnect the Tracker tool from the Transform tool. It looks like you have the Tracker connected to the Effect Mask input of the Transform. There is no need to have a direct connection between those two tools.
  4. I've had issues applying tracking data directly to mask nodes in the past. Try connecting a Transform node to the mask and apply the tracking data to the Transform node. It might help to avoid strangeness.
  5. Here's one idea... If you use a Stroke brush with multiple Clone strokes on a single Paint node, you can connect a Planar Transform to the Paint node. To avoid the entire frame from appearing after planar distortion, you would mask the Planar Transform node so that only the masked, cleaned-up areas appear over the original footage. Something like this...
  6. Yes, you can track with the Tracker and then apply the tracking data to a Paint node or a Transform node connected to the Paint node. Sometimes, I just find manual tracking faster, so it's good to have both options.
  7. Unfortunately, there is no way to download. Streaming only.
  8. You can mask and color grade 360 VR as you would any footage. You can do this in Fusion or in the Color tab. To do this in Fusion, it's easiest to view the footage in the LatLong format, as shown in Lesson 07. For exportation, you can render it through a Saver in Fusion or render it out of the Deliver tab as you would any other footage. In general, 360VR is rendered out as LatLong, although you can use a Panomap tool to change the mapping before rendering.
  9. Generally, you don't have to change the operator - but one thing you may need to do is add a mask to each green screen tool to limit what area of the frame each tool is working on. Otherwise, one tool may negate or cover up the result of the other.
  10. You can probably get away with a single Ultra Keyer and target the lighter green. However, you can always combine the outputs of two keyers with a Merge tool, like so. Each Ultra Keyer can target a different screen color.
  11. Currently planning a "working with HDR" series. It will be the next one I record.
  12. If you are using RCM, and the footage is not RAW, then you'll want to try to apply a matching Input Color Space. As for the clipping, perhaps there is a mismatch between the camera exposure LUT and the default Rec 709 space in Resolve. If there is clipping, maybe skip the Tone/Gamut Mapping and instead grade the footage into an acceptable range in the Color tab - at least that pushes any destruction of color values to the end of the pipeline. Not sure if that helps - I must admit color pipeline issues can be very convoluted.
  13. Go to the Settings tab (4th tab) on the Tracker tool. There's a Motion Blur switch you can activate. The motion blur will naturally erode the edges. For additional edge blur, you could insert a Blur or Erode/Dilate tool between the Screen sequence and the Tracker (you can force a tool to work on the alpha channel alone).
  14. The Loader tool is native, as well as OCIO Colorspace. However, with the OCIO Colorspace tool, you'll need to download the OCIO config file and load it into the tool. The config files are here: https://opencolorio.org/index.html#
  15. You'll have to RMB-click on the clips in the Media tab, choose Replace Footage, and browse for the missing image sequences.