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  On 1/22/2018 at 9:04 PM, dermot.shane said:

Mocha remove is in the Resolve BCC ofx package

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To be clear, Mocha tracking and masking is embedded in most Continuum and Sapphire filters. 

Mocha can drive the BCC Remover filter (found in Image Restoration group) which is essentially a clone based on Mocha tracking. 

Mocha Pro (standalone or plug-in) has the Remove Module which has a more advanced Remove Module that uses temporal frame access to remove objects, wires and create clean plates. More info found here: https://borisfx.com/videos/mocha-pro-remove-module-quick-look/

Last note: Mocha Pro OFX is supported in Nuke, Fusion, Vegas & HitFIlm. For Resolve, the Remove Module is not supported in Resolve yet due to Resolves OFX implementation. 

 

Edited by Ross Shain
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Glad that you liked Mocha Pro's Remove module. Yes - interpolating clean plates is a powerful way to clean up and remove objects over dramatic lighting changes without  manual keyframing. 

 

Again, inside Resolve as OFX plug-in, Mocha Pro's remove module does not currently work. This is due to the way Resolve gives frame access to OFX plug-ins. However, the Remove Module does work in the Mocha Pro stand alone application OR the Adobe, Avid or Fusion plug-in. 

 

 

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  On 11/21/2017 at 9:37 PM, Anton Meleshkevich said:

I made a frequency separation tree in Davinci.

Here is a .drx with the node tree (and some how-to-use pics)
https://drive.google.com/open?id=1lp2FQFX4NaPFv9NHtD-dOwLdqzbVmcxZ

- Select Skintone on MASK node (mask is inverted)

- Adjust Blur on DETAIL node to keep detail (More blur to keep more high freq detail)

- Adjust Blur or MD (works better than Blur) on LOW node to adjust low freq.

000654654.thumb.jpg.823474a7a1e8c7c25b7ac65b9ca0d793.jpg



 

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The brain node...is it a parallel, layer, or key mixer? Or kindly export me a dpx file, the drx wont import, thanks.

Edited by Adéyẹmi
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  On 4/8/2017 at 10:31 PM, Abby Bader said:

 

Tonal skin rendering is controlled by how we blend the three channels, so you should treat them seperately if you want fine control. The blue channel represents detail, and red tends to have smoother tones than green. You can use this insight to adjust the values to your liking. You could also blur different channels.

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Hey, Abby. Could you explain how you do this?

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