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Everything posted by Ildus gabidullin
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We forgot about another great plugin CINNAFILM DARK ENERGY At the moment, no,version for OFX and a version for AFTER EFFECTS discontinued
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First of all , You must have the correct monitor to see the correct image The theory here ( Alexis Van Hurkman) http://vanhurkman.com/wordpress/?p=3548 Practice here ( Robbie Carman) https://mixinglight.com/portfolio/hdr-essentials-getting-setup-in-davinci-resolve/
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Nucoda 2016.1: New Features Review
Ildus gabidullin replied to Ildus gabidullin's topic in Announcements
Excellent documentation, working with ACES http://www.digitalvision.tv/w/index.php?title=UM:ACES -
This thread is to review and critique all the new features of Nucoda 2016.1.046: favorites, most useful, biggest time-savers, improvements, bugs, complaints, etc...
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This is interesting, 200 million blockbuster, and who gets how much.
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Maybe you, are looking this
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Color Palettes
Ildus gabidullin replied to Filip Zamorsky's topic in Editing , Color grading & Finishing
This is one of the popular resources http://moviesincolor.com/ -
Lustre: Autodesk Color Management, Grading & HDR (NAB 2016)
Ildus gabidullin replied to Alex Prohorushkin's topic in Others
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AVID MC ---->>NUCODA(Color GRADE )---->> AVID MC
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For this there is a whole process and the decision Cut whole film at the plans(Shots) and export in AAF format. For AVID MC native https://en.wikipedia.org/wiki/Advanced_Authoring_Format
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Why Davinci?
Ildus gabidullin replied to Alex Prohorushkin's topic in Editing , Color grading & Finishing
First of all, a brilliant marketing idea And of course, Davinci hi-end system But I think the nodal system is better for compositing, for color grading, layer system is much better -
What's New in Lustre 2017 Installation When installing Lustre in a dual DVI monitor configuration, you no longer need to manually define the resolution of the Primary monitor in the init.conf file. The installation now handles that. Lustre Users can now create a Lustre-based Flame user profile and control Flame with similar shortcuts as Lustre for navigation, animation editor, etc. Colour Management This release brings the new automated, rule-based, input colour conversion feature from Flame to Lustre. CTF Plugin: A new GPU plugin, enabling the application of a Colour Tranform or a 1D/3D LUT to a shot on output, is now available. Using this plugin, you can grade native media and view the effect through a CTT or a LUT. This plugin can be use to affect the entire image or parts of the image, using a secondary/shape or a key. You can see this plugin as a shot based output LUT. The location of the plugin in the Lustre grading pipeline is between the Input Primaries and the Output Primaries. This means that you can apply Output primaries color correction on top of the graded content onto which the CTF Plugin is applied. Then the Output LUT is applied, providing a lot of flexibility. Note: Since the plugin references the CTF or LUT from its original location, make sure that location is available to remote render nodes or workstation that would use the plugin. If the CTF or LUT location is not available, rendering will still occur but without the plugin. Multi-Channel Media It is now possible to update clips when external mattes are added from the file system. When you import a clip (locally or via Wiretap Gateway), and Matte media has been added in the Matte or Multi Matte structure, you can hold Shift when loading a Cut or a Grade and the clips and cuts are updated to reflect the newly added channels. This enables the following operations: Converting regular clips to Multi-Channel clips. Adding/Modifying Multi-Channel clips (addition, modification or removal of channels). Flags System New CDL/SDL Import and Change flags. It is now possible to apply the current Flag ([ ]) to the event portion of an EDL. This functionality allows the use of events in an EDL to propagate a Flag to the matched event in the current cut. See: Flagging Shots. Stereo Decision List (SDL) Aspect Ratio data is now correctly written in the DolbyVision XML file. The specification of Stereo Decision List (SDL) comments has been changed to reflect the StereoD SDL specification (V0.25, 2016). ShotReactor It is possible to use multiple Shot Reactor servers. Shot Reactor servers can be local or remote.
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How to animate using Rio’s Keyframe Controller
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How to animate using Rio’s Keyframe Controller
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101 Guide to HDR - What is System Gamma?
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Thomas Urbye, talks about his work on TV drama Jericho The full interview Thomas Urbye, who worked on RESIDUE movie, read here
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Time management strategies
Ildus gabidullin commented on Lowepost's insider article in Color Grading
I really like this look, Thomas used the Quantel RIO 4K -
Digital Vision release new Loki version 2016.1.010 Features DVO speed improvements: Many DVO tools are now upto 50% faster in processing on existing hardware. DVO Dry Clean - revolutionary new automated dust removal algorithm Addded DVO Print align Added DVO Flicker Added DVO Warp Extra options added for the following tools: DVO Steady, Field tools Watchfolder source folder structure replication on export New Export format support: -MXF OP1a AVCIntra 100 -MXF OP-Atom DNxHR -MXF OP-Atom DV100 -MOV DVCPRO HD 100 -MXF JPEG 2000 8-bit -MXF OP1a DVCPROHD 100 -EXR – SMPTE 2065 ACES spec -TGA - Targa -JPG - JPEG Latest import formats supported Enhanced job metrics Combine audio with video for export Set File number padding for image sequence export Burn-in improvements Auto search and connect to server Move completed watch folder files Scalability improvements Node Disable Check out the New features and improvements guide for detailed information on the above new features. TRY LOKI
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Where can I get Best Tutorials for baselight
Ildus gabidullin replied to Rakesh's topic in Baselight
Filmlight vimeo channel https://vimeo.com/filmlight/videos -
ACES setup for Davinci Resolve
Ildus gabidullin replied to Nicolas Hanson's topic in DaVinci Resolve
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Open & Closed Captioning with Rio
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Grading for HDR
Ildus gabidullin replied to Asa Shoul's topic in Editing , Color grading & Finishing
HDR Content Creation: Creative and Technical Challenges Tania Pouli and Joshua Pines (Technicolor) SIGRAPPH 2016 PAPER http://taniapouli.me/wp-content/uploads/2016/08/hdr_content_creation_siggraph2016.pdf