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Showing results for tags 'compression'.
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I started working on a project recently that is intended to be very dark, nearly black. It's a one room setup at night with the goal to seem lit by candles and a window. My approach has been to keep a consistent luminance level on focal points of shots and let the rest fall where it will. Because of this, there's a lot of signal being compressed into the blacks that we're fine with letting go into shadow. The look is essentially what we want, but the inevitable compression that will muddy up shadow detail and add banding is in the back of my mind. What kind of approaches do some of you take for near black looks? Is future compression in mind when you work?
Hi folks, here's a video about the various import options in SCRATCH, and also about the different hardware requirements of the various types of camera footage. Might also be interesting for non-SCRATCH users 🙂 . Greetz, Mazze *EDIT* updated for v9