Michael Tebinka June 11, 2019 Share June 11, 2019 Hi all, hope all is well. I was testing a workflow with ACES and everything looks great up until I choose to use a Video Monitor LUT that holds the reference monitor calibration. Like a sudden switch it distorts not only the colors and saturation on the external monitor but also the viewer within the GUI. It only seems the applied LUT is causing this issue and I would like to understand what is causing this. Is there a workaround? Do you have to store your monitor LUT in any different way? Settings used are: Color science: ACEScct ACES Version: ACES 1.1 ACES Input Device Transform: No Input Transform ACES Output Device Transform: Rec. 709 Process Node LUTs in: ACEScc AP1 Timeline Space Lookup tables used: 3D Video Monitor LUT for an Eizo CX271 Many thanks in advance. Link to comment Share on other sites
Orash Rahnema June 12, 2019 Share June 12, 2019 Hi Michael the problem is where you are placing your lut, most likely in aces a "normal" lut cannot be used within the node tree, you either convert it to an aces lut, which is not as simple as it said, Otherwise since it is a monitor calibration lut I would suggest it to load it to the "3d video monitor output" in the color managment tab (that should come after the odt, so should not create problems) or straight into the monitor. hope that helps you Orash Link to comment Share on other sites
Michael Tebinka June 12, 2019 Author Share June 12, 2019 Hi Orash, yes as mentioned the monitor LUT is placed in color management settings for the particular project and not in a node tree. How does a conversion to an ACES LUT look like? What is the recommended workflow there - which also poses another question - does monitor calibration look entirely different when calibrating for an ACES workflow? Link to comment Share on other sites
Orash Rahnema June 19, 2019 Share June 19, 2019 Hi Michael if the lut is placed in the "3d video monitor output" should not give you any problems as it "should" work post ODT. I might be wrong here tho, maybe its not post odt even if sounds very strange. To make a 3d lut working in aces your best bet would be to use lightspace, @Steve Shaw can really help you out here. Check https://www.lightillusion.com/aces_manual.html under "CONVERTING LUTS INTO ACES" section. Lastly, the monitor calibration does have not to be different if you work in aces or unmanaged, since your monitor will still be a 709 monitor. In aces by choosing the ODT you transform from the aces color space to the choosen one (709 for example) and you have to monitor on the same colorspace you choose with the odt I hope it make sense cheers, Orash Link to comment Share on other sites
Michael Tebinka June 20, 2019 Author Share June 20, 2019 Thank you Orash for the elaborating on what could be the issue. I too found it strange that a normal lut wouldnt work only for monitor output. I have Lightspace but it would be great to see if the issue is caused elsewhere prior to converting luts into aces. Many thanks in advance! Link to comment Share on other sites
Leo July 16, 2019 Share July 16, 2019 I have the exact same issue any updates? Link to comment Share on other sites
Orash Rahnema July 16, 2019 Share July 16, 2019 I haven't had the chance to look into it But as a work around you can use the @Paul Dore aces ofx you can basically build your aces pipeline as a node structure keeping resolve color science in yrgb that way you should not have any problem with video monitor output lut Link to comment Share on other sites
Michael Tebinka July 23, 2019 Author Share July 23, 2019 I will try the workaround as you mentioned @Orash Rahnema Let's see how v16 behaves with the same settings. Will report any findings. Link to comment Share on other sites
Margus Voll July 24, 2019 Share July 24, 2019 Seems to me that in color management it does not work as we imagine just. It should be after ODT but something tells me it might not be the case. With external LUT box i do not have that issue. I have seen now many weird things with ACES and overall color management. Not directly on your topic but for example with VFX connect there is a lot of weirdness and it is not covered in documentation much. Some issues go over to R16 as well. I guess the same might be with calibration lut as well that might still fall under ODT. Probably should ask Resolve support directly on their forum or talk to Peter Chamberlain. Link to comment Share on other sites