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Posts posted by Mazze
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On 25/11/2016 at 11:39 AM, Alex Prohorushkin said:
For Baselight and Lustre, does it have alternatives?
For Lustre you have the Workflowers plugins.
I am not 100% sure wether they contain a denoiser, though.
But those are pretty mcuh the only plugins for Lustre out there.
Maybe Cedric can comment on those here (and tell wether they are still available).
Cheers,
Mazze
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If the alternative doesn't need to be OFX compatible, best in class certaily is DVO Clarity from Digital Vision.
You can get it as an additional plugin for Nucoda, or Loki, or included in Phoenix.
Obviously that's a completely different price range, but it definitely is the best denoiser on the planet.
You can also add their Thor card and buy the Thor-enabled version of DVO Clarity, if your every day's business is realtime 4K denoising.
Alternatively, is you happen to have Marquise Technologies' MIST (transcoding + DCP and IMF mastering system), you can also add any DVO as a plugin to it, including the Thor enabled versions.
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Hi all,
here is a tutorial about how to use the texture menu to do object removal and sky replacement!- 1
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Hi all,
here is a new tutorial about audio-syncing in SCRATCH.
Basically, there are 3 ways to do so:
- manual sync
- semi-automated sync
- manual syncing with Sync-Markers
- TC-based sync
Also scene and take information can be added to the clips through the audio-files,
and global offset (in frames and milliseconds) can be added to any number of clips.
Have a look:On a related matter, we covered LTC-based audio syncing here in this tutorial:
Cheers,
Mazze -
Hi all,
this time we're focussing on the media browser in SCRATCH.
It kind of is the heart and database of everything in the software.
Whenever you need to do a change to multiple clips, you should do it in the media browser, as explained in this tutorial: -
Hi all,
when exporting from SCRATCH you will find yourself in a node-based environment.
Beginning with the main output node, moving forward (to the right, physically),
you can add multiple other output-nodes for different formats, framerates, dimensions, etc. .
This tutorial shows how to setup an output-tree and save templates to speed up any follow up operations: -
Hi all,
this tutorial focusses on how to animate a still image.
In SCRATCH, all clips are managed in slots - and each slot can have a length, independent from the length of the clip inside.
To animate a still (which basically is a one-frame-clip), you need to understand the difference between clip and slot length.
No worries, it's an easy one ;-) . -
Hi all,
here's an older tutorial explaining what the repository is (online storage of your projects to work on and sync to with multiple artists at multiple places) and how to use it.Cheers,
Mazze
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Just a different mapping of functions on the panel for the ACS and CP100 panels.
But as of recently, you can also use the Tangent Mapper with the Wave, Element, Ripple and CP200 panels
and create your own mapping for Lustre pretty easily without messing around with config files.
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Hi all,
here is a tutorial about the Gallery in SCRATCH and how to manage and compare your grades. -
Hi all,
here's a tutorial explaining remote grading with SCRATCH.
Main things to point out are, that you don't need the media you're grading on on both sides,
also you can add as many workstations/artists as you want, joining the creative session.
Have a look: -
Hi all,
since there are many places in SCRATCH to load (and save) a lookup table,
here's a quick guide showing all the possibilities when working with LUTs: -
Hi all,
here's an older tutorial showing a way to do a 3 stripe CMY grading: -
Lustre is primarily used in Hollywood these days.
I think it's the #1 grading system there and Autodesk cares very much about that high end market.
One of the many advantages of a Lustre workflow is the connection to Flame - which was e.g. pretty important when they did The Revenant (lots of roto on that movie btw).
Apart from that I'm not aware of any specific software modifications.
I know some colorists have their own panel mapping for Lustre (called "panel rules" after what the config file is labeled),
but that's all I'm aware of.
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Hi guys,
here's a quick 5-min tutorial focussing on how to handle anamorphic footage inside SCRATCH: -
Hi all,
a more basic tutorial on a common technique to balance a shot: -
Hi all,
here's a tutorial about using the RGB-channels of a matte to grade seperate parts of the image:- 1
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On 07/09/2016 at 11:37 AM, Nicolas Hanson said:
Great! Do you have any experience with Red Giant's OFX products?
Nope, as I mainly use SCRATCH, and Red Giant is not available for that .
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Just updated prices on the webshop - Rageboard for 2600 Euros and Element panels for 2650 Euros (excl. VAT).
Just note, both us and Tangent are on the show, so there might be a bit of a delay in response ;-) .
Cheers,
Mazze
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DCP software
in Apps
You don't need Tornado for creating a DCP - this is only for high throughput orchestrated use.
For creating and authoring DCPs you can use Marquise Technologies MIST:
http://marquise-tech.com/mist.htmlOther than that, there's other commercial softwares (cheaper), such as Fraunhofer EasyDCP, Wraptor, FinalDCP.
On the freeware-side: I don't like OpenDCP, as it has not been doing a great job for me - gamma-wise and also metadata-wise.
When you check an OpenDCP-created DCP with a validation tool (like MIST), you'll see that it produces lots of metadata errors.
I can recommend DCP Creator on the freeware side: www.terminal-entry.de.
There's also DCP-builder and DCP-o-matic.
Plus, here's tutorial on SCRATCH, where you can do a very controlled gamma / color space transform in SCRATCH,
plus do the jpeg2000 encoding there, so in the end you just need to re-wrap your content to MXF/DCP,
but not encode it a second time:
This workflow should also work with any other grading package - principle is the same.
Cheers,
Mazze
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Re:Vision De:Noise and Beauty box from Digital Anarchy are also pretty good and available as OFX plugins.
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As it makes not too much sense to create a new thread for this,
here's two more tutorials about interaction with Pomfort's LiveGrade.
The workflow is a bit different, since we leave out Silverstack in these two tutorials and transfer grades directly from LiveGrade to SCRATCH:
Cheers,
Mazze
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Hi all,
this tutorial is focussing on the integrated shape tracker:Cheers,
Mazze -
Hi all,
here's a tutorial about roundtripping from and to Avid Mediacomposer:Cheers,
Mazze
Neat Video alternatives?
in Apps
Yes, you could use the connected workflow, do denoising in Flame and send it back to Lustre, then.