Nikola Stefanovic

Premium
  • Posts

    41
  • Joined

  • Last visited

Posts posted by Nikola Stefanovic

  1. Timberland classic yellow boots are protagonist of this story describing life experiences: hurt, frustration and hope.

    Director: Wang LiMin, Cinematographer: Jin Chenyu
    • Like 6
  2. Well, I don't have any Sony footage right now, but I would set working color space to some Sony flavor if all material is coming from Sony camera. I would leave input on automatic from metadata, set color result from stack and for DRT you can try Truelight CAM or Arri Photometric. Viewing color space I assume you want to be P3 DCI, if you monitoring on projector or P3 capable display. You can also set white point in Mastering color space. That should give you clean color space journey.

     

     

  3. For me your setup looks completely wrong. To my understanding working color space should be scene referred while yours is display referred. Another thing is grade result should be from stack and on top of that you don't have DRT. Maybe I'm wrong. If everything is setup correctly you should see properly interpreted image which is not looking LOG. If you really want to look at the LOG image you can just change the interpretation to let's say REC709 so DRT is not applied or you can use Color Space identifier. In the input menu you can force slog 2 or slog 3 interpretation.

  4. Thanks again Andy!

    All that make sense and is very similar to my understanding.

    I've tested BLG ACES workflow today with colleagues and while Flame side was pretty straight forward and successful, Nuke was giving us very hard time. We also had negative color values issue, but I already know how to deal with it.

    Basically, for the test that worked on Flame we were using AP0/2065-1 as input and output color space for BLG plugin, running Flame in ACES color template, all smooth, matching with reference DPX 99,6%

    In Nuke we tried all the possible combinations but no luck. We had success using so called 'telecine' script preset in Nuke and that works fine, but ACES nope. Maybe I'm missing something. Also Nuke color management is far from artist friendly.

  5.  

    15 hours ago, Andy Minuth said:

    Hi Nikola,

    you would definitely render everything into an OpenEXR with a Linear colour space. The colour primaries of this space depend on your workflow (709, AP0, AP1, E-Gamut, etc.). During this render In BL you have the option to smoothly bend in out of gamut colours, which might cause problems while comping or grading down the line because of negative code values. Use a slight CompressGamut for that.

    Then you need BLGs for the full look or at least the correct viewing transform for the content to look right. You can export the viewing transforms as LUTs out of Baselight. Let me know if you need help with that.

    Cheers, Andy

    Hi Andy, thank you for answering.

    Can we break it down more detailed?

    So, if I understand you correctly, from the Baselight side:

    - I should use ACES preset for BL project

    - my working color space should be ASCEcct/AP1

    - my DRT should be set to Truelight CAM or ACES RRT 1.0.1?

    - mastering color space set to automatic from DRT or to something else like REC 709 in case of TVC workflow?

    - set the correct (or use automatic) interpretation for different camera footage

    - during the grading add Compress Gamut to avoid negative values?

    - render Open EXR in linear color space, using stack color space, rendering flat pass?

    - export BLGs

    - pass flat pass and BLGs to Flame and Nuke

    Please feel free to modify/adjust :)

     

  6. Hello,

    I'm looking for some clarification, real world examples and best practice of using BLG workflow (in ACES) between BL, Flame and Nuke. Lets say if you have project shot with one camera things are pretty straight forward. Fun starts when you have timeline with Alexa mov, mxf and Arri Raw, few Red shots, little bit of Phantom Cine (that can not be loaded in Flame it seams) and few other exotic cameras and of course shots from CGI. I'm curious how other people tackle this problem. Especially from the Nuke side, since options in BLG for Flame are quite clear. What would be the best way to prep this kind of project?

    Thanks,

    Nikola

  7. EDERLEZI RISING is set in a Socialist dystopian future some fifty years from now. Milutin, is an astronaut sent on a long space flight to Alpha Centuri to deliver an ideology to the colony there. However, on this flight he will be accompanied by a female android, Nimani. The film explores the essence of love and emotion between Milutin and his cyborg companion.

    Official Website
    IMDB

     

    • Like 1
  8. I think you overthinking this :)

    Look at rec 709 as a viewing conditions and delivery guideline. LogC or any other log flavour is on acquisition side and still to be interpreted  in rec 709 (or P3 or rec 2020) environment. How you going to interpret it its completely up to you as long as you and your clients are happy with the result.

    • Like 1
  9.  

    Here is updated version and credits. Let me know what do you think. Thanks.

    AMG, The Flying Finn Mika Häkkinen⎪Director: Marcos Mijan, Cinematographer: Luka Milićević
    BUICK, Progress⎪Director: Salomon Ligthelm, Cinematographer: Khalid Mohtaseb
    TAOBAO, Fashion Week⎪Huang Xing Yu & Wang Xile, Cinematographer: Liang Cui
    JD.COM, Hectic Breaker⎪Director: Jovan Todorović, Cinematographer: Albert Salas
    ADIDAS, This is me⎪Director: Paul Guesbroek, Cinematographer: Daniel Bouqet
    DELL, Street Fighter⎪Director: Li Hailong, Cinematographer: Ray Zhong
    TOYOTA, Levin⎪Director: Olivier Megaton, Cinematographer: Garry Waller A.S.C.
    MERCEDES BENZ, Grow Up⎪Director: Wang Li Min, Cinematographer: Jin Chenyu
    AMG, Performance Speaks for itself⎪Director: Adam Rosey Rosenblatt, Cinematographer: Eric Treml
    MERCEDES BENZ, Intelligent Light⎪Director: Laurentius Emmelmann, Cinematographer: Thomas Wildner
    LELO, Beyond The Wave⎪Director: Goran Gajić, Cinematographer: Gianpaolo Lupori
    BOLON, Anne Hathaway⎪Director: Kai Z Feng, Cinematographer: Thomas Kloss
    ADIDAS, Superstar⎪Director: Dave Meyers, Cinematographer: Johan Palm
    BUICK, Regal GS⎪Director: Scott Speer, Cinematographer: Richard Kendall
    ACURA, MDX⎪Director: Jeff Yeats, Cinematographer: Paul Meyers
    MICHELIN, Let’s Go for a Tasty Drive⎪Director: Jonathan Knuckey, Cinematographer: Jorge Calderón
    NIKE, Rise⎪Director: Michael Lawrence, Cinematographer: Ross McLellan
    GILLETTE, Scandal Shave⎪Director: Marco Gentile
    PHILIPS, Parents⎪Director: Marco Kalantari, Cinematographer: Chris Reed
    NIKE, Own The Night⎪Director: Rob Chiu, Cinematographer: Daniel Gottschalk
    CHERVROLET, Malibu XL⎪Director: Jeff Yeats, Cinematographer: Vikash Nowlakha
    VUELVE AL PARASO⎪Director: Amar Hernandez, Cinematographer: Daniel Meré
    SUNING, 818⎪Director: Tseng
    VOLKSWAGEN, Departure⎪Director: Stewart Hendler, Cinematographer: Oliver Millar
    LEVI’S, Revel⎪Director: Gustav Johansson, Cinematographer: Niklas Johansson
    TOP ELEVEN, Locker Room⎪Director/Cinematographer: Kosta Glušica
    TENCENT GAMES, Demi-Gods and Semi-Devils⎪Director Zhang Zhe, Cinematographer: Ray Zhong
    CHEVY, K227⎪Director: Andrew S.T. Gregg
    ZESPRI, Sweeter Than You Think⎪Director: Rafael Lopez Saubidet, Cinematographer: Marcus Autelli
    ZTE, Axon 7⎪Huang Xing Yu & Wang Xile, Cinematographer: Ray Zhong
    ALIENWARE, We’re Game⎪Director: Zou Fei, Cinematographer: Zhao Xuhui
    SPRITE, LOL⎪Director: Marco Kalantari, Cinematographer: Vikash Nawlakha
    DORITOS, SpiderMan⎪Director: Igor Borghi
    DELL, XPS⎪Director: Li Hailong, Cinematographer: ZhongQiang Liang
    SPRITE, Night In The Museum⎪Director: Paco Cruz, Cinematographer: Oliver Millar

    Music: Daft Punk & The Weeknd (remixed by Eufrat Prti Bee Gee)

     

    • Like 4