Matt Floryan

Premium
  • Posts

    13
  • Joined

  • Last visited

Reputation

2 Neutral

About Matt Floryan

  • Birthday 07/12/1985

Recent Profile Visitors

1,349 profile views
  1. I came across this very interesting video from Film Light, https://www.filmlight.ltd.uk/training/resources/truelight/QuickTimeColour.php, which talks about how Baselight handles the video tagging within quicktime. For me, and many others I assume, the "gamma" shift in quicktime playback has always been the biggest headache. After watching this video it seems like so many videos render out the incorrect TAGS for QuickTime to transform them correctly, thus they look "wrong". Either to washed out and desaturated, or much to dark and contrast. Yes, many people say "don't use quicktime" but the reality is, so many devices are based around the quicktime platform, just ignoring the problem seems irresponsible. Baselight looks like they have solved this with the way it encodes its videos. My question is, is there a way to control the Tags in Resolve? Is there a way to manually tag the QuickTime after export? How have others handled the "quicktime issue"?. Thanks
  2. Excellent!! Thank you so much Andy. I really appreciate it. In order to implement the "Look" Operator, would I replace "Truelight" on the second operator in the layers and then apply the LUT there? Thanks
  3. I am leaning quite a bit about Truelight and really enjoy the color management implementation in baselight. I was wonder what the correct color management protocol would be in order to use a film emulation lut, say a Koji lut. When I set my input to alexa clog/wide gamut, my working colour space to filmLight: T Log/E-Gamut, and my my grade result colour space to "from stack" I get the proper "Rec 709" Transform however If I try to apply a Koji LUT there is obviously to much contrast in the image. I would like to know the proper pipeline when applying additional LUTS. Also, I saw the "internal-Fuji_Film" option under the trulight tab. How is that function implemented. Thanks so much for the help!
  4. Thanks for your help Nikola. I really appreciate you taking the time.
  5. Thanks Nikola. So would you say it isn't worth the extra cost compared to Baselight Editions? I will download the 14 day trial once I am a little more proficient with Baselight Editions so I can really get the feel for the software.
  6. I have been digging into Baselight for Avid quite a bit and absolutely love it. The full baselight seems to be a bit out of my reach however I was curious to learn more about Daylight. Is Daylight basically Baselight but without the dedicated hardware? Does Daylight have all the functionality of Baselight Editions but as a standalone app with a media management and timeline viewer? Thanks.
  7. Fantastic Bruno. Thank you so much for all your help. This is huge for me.
  8. Bruno! Thank you so much. All I had to do was exit out of Eucon and it kicked on. Amazing. Is there any customization that can be done to the panel? Is there any good training on using the Avid color with Baselight? Basically looking to see what all the functionality it can bring to the UI.
  9. I'm having a hard time getting my Avid Color recognizing the Baselight Editions for Avid. Is there some trick to getting this set up. Thanks!
  10. thanks so much cameronrad. I got some reading to do
  11. After reading so many of the case studies, there is a ton of references to "adding density and tone" to the image. Is this referring to adding contrast? I feel like density is a subjective term and can mean one thing to one colorist and something different to another. Can some give a more elaborate explanation of density and how one applies it to the image. I work in Resolve so if anyone has any techniques within that software, that would be great. thanks!
  12. This seems like a basic question but wanted to get some insight on it. It is all about setting a proper balance dealing with log type footage. When using a film emulation LUT to expand contrast and implement a color "look", the image is going to have some type of color bias built into the math of the LUT. How are you suppose to "balance your shot" when using a LUT like this? I understand that you want to balance your shot to correct for any white balance issues but how are you suppose to achieve this with a film emulation LUT? Do you expand the contrast manually, add another node and apply balance, then reset the contrast node and apply the film emulation LUT? I hope this makes sense. thanks so much for your help.