Print Film Emulation Workflow

    Print Film Emulation Workflow

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Print film emulation workflows are popular among colorists, and the idea is to create a film look by treating the image as if it was printed onto a specific film stock. This used to be a straight forward process, but new modern workflows have added some complexities and opportunities that will be discussed in this insight.

We'll cover how to access true print film emulations and set up a modern print film workflow inside of DaVinci Resolve. You will learn how to use, create and invert 3x3 Matrixes and how to incorporate better distribution of saturation and print hues with new available methods.

Next, we look at best-practices for decoupling the print characteristics from the tone mapping of PFE LUTs, as well as strategies for rebuilding curves to make them work for both scene- and display referred workflows. Finally, you will learn about component based look building and print implementation.

Some transforms, film style responses and other assets that can be used in component based workflows are made available for download.
 

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On 2/1/2023 at 12:34 PM, Lowepost said:

Thanks for your kind words Julien!

You do not have to bring your PFE LUT into a color managed environment to make the reference. Simply add the LUT to a Grey Scale with no color transforms applied at all, and the result you see on the Waveform will be what you want to recreate. Save a still so that you have a reference.

Then you'll have to set up your color managed workflow with the transform curve you want, and project it onto the Waveform. From there on you can use your reference still and the curve operator to make an "offset" that basically will be the difference between your reference and the color managed display curve.

Hi, 

 

And thanks a lot for this very clear and precise explanation !

I now understand better the workflow for rebuilding these FPE lut in RCM, and will give it a try asap. 

 

Thanks again for your help !

 

Best

 

Julien

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I don't know if this was the correct use of the components provided in this tutorial or if Screengrabs are allowed on this forum if not please forgive the screengrabs and please take them down anytime you like. But I'm more of a Visuals learner so these are visuals of what i did if anyone is interested. I used a RED .R3d Sample clip and the FUJI 3313DI PFE lut in resolve for this example.

 

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I was wondering if anyone could point me in the right direction. I downloaded the Ravengrades Look Development Starterkit linked above to try out the 2383 LUT included there are quite a few flavors of Mitch Bogdanowicz' 2383 LUT. Does anyone know which would be the best fit if I am color managing in nodes with Davinci Wide Gamut as my working color space and outputting to Rec709 with a CST. I am not as familiar with the P3 and XYZ color spaces provided in these LUTs.

Any help would be greatly appreciated. 

Screenshot 2023-02-04 at 8.25.59 PM.png

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On 2/5/2023 at 2:37 AM, Jonathan Rouzier said:

Does anyone know which would be the best fit if I am color managing in nodes with Davinci Wide Gamut as my working color space and outputting to Rec709 with a CST.

Jonathan, the LUTs have the transform built into them so there is no need for using a CST at the end. Just follow the steps in the post and use the LUT at the end. 
 

 

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On 2/4/2023 at 3:14 AM, randy thompson said:

I don't know if this was the correct use of the components provided in this tutorial

Looks great Randy, but you can skip the four top nodes. The components are there to turn a technical transform curve into a film style curve. You do not need that because it’a built into the LUT at the end of your stack. 

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4 hours ago, Tom Evans said:

Jonathan, the LUTs have the transform built into them so there is no need for using a CST at the end. Just follow the steps in the post and use the LUT at the end. 
 

 

Hey Tom,

 

Thanks for your response. The reason I am using a cst is because non of those luts include a rec709 transform so I would need to transform again from the luts output to rec709. Mainly wondering if there was a favorable color space to transform out of based on what’s provided in that lut pack. 

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4 hours ago, Tom Evans said:

Looks great Randy, but you can skip the four top nodes. The components are there to turn a technical transform curve into a film style curve. You do not need that because it’a built into the LUT at the end of your stack. 

Thanks Tom for the correction!

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