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Showing results for tags 'printer lights'.
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Hey everyone, I'm new to this forum but I really like the discussions I'm seeing on here thus far. I'm always trying to learn so places like these are absolutely invaluable to me. So I'll start off by saying thanks! I wanted to see if anyone had any insight on Printer Lights. I try to use them quite a bit for balancing and brightness, but I don't really know the best practice for doing so. For instance, for someone who isn't sending any renders out to a lab to be printed, I've never needed to change the default Density values. But I've seen different defaults in different programs (Resolve defaults to 1, Lustre defaults to 6.25), why is that? Is it simply a feel thing or is there a setting that makes more mathematical sense? I know they relate to f-Stop exposure levels, but the number of Steps and at what Density is equal to a 1-Stop change is fuzzy to me. If anyone has insight on this or any other tips and tricks regarding printer lights I'd greatly appreciate it.
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How do you balance/grade using printer lights, and how do you do it in Resolve? This kind of workflow is very new to me, what my mentors taught me is to use LGG for balancing the image, but from the case studies I'm reading here, the authors almost always states that they balance the image by means of using the printer lights and log controls. I would very much love to learn from the experts here, I've been grading for almost 2 years and I know that there is so much to learn. Thanks!
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- primary balance
- printer lights
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