Walter Volpatto

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Everything posted by Walter Volpatto

  1. Not that I know, go to the blackmagic forum and add your name to the complain list
  2. Not that I know, go to the blackmagic forum and add your name to the complain list
  3. When I do the balance of the shot, I look at the subject: usually teh subject is a person, hence skin tone. i want the subject to be right after exposure/balance. i dont give a rat about the background shadow not being perfectly black. If I have to change the background shadow, that will be a secondary correction. so: balance for the skin/subject secondary on the “secondary” parts of the image.
  4. When I do the balance of the shot, I look at the subject: usually teh subject is a person, hence skin tone. i want the subject to be right after exposure/balance. i dont give a rat about the background shadow not being perfectly black. If I have to change the background shadow, that will be a secondary correction. so: balance for the skin/subject secondary on the “secondary” parts of the image.
  5. Yes, if you want, of course. It's just time and I started when there was no shared nodes, in used to it. Never. I work in log space and my main look/lut whatever is in the timeline node
  6. Yes, if you want, of course. It's just time and I started when there was no shared nodes, in used to it. Never. I work in log space and my main look/lut whatever is in the timeline node
  7. Either as DCTL on the media page (preferred) or it depends. if the shot is already in a LOG like i usually put it on the first node, a OFX color transform will act before the primaries in a node (order of operations) therefore your correction will still be in LogC. if the shot needs some hard transform, i might put it in the second node, (repurposing) so i can color some in the original space and then transform it.
  8. Either as DCTL on the media page (preferred) or it depends. if the shot is already in a LOG like i usually put it on the first node, a OFX color transform will act before the primaries in a node (order of operations) therefore your correction will still be in LogC. if the shot needs some hard transform, i might put it in the second node, (repurposing) so i can color some in the original space and then transform it.