Rotoscoping in DaVinci Resolve

    Rotoscoping in DaVinci Resolve Fusion



The art of rotoscoping is probably the most important skill to master for everyone working with visual effects and compositing.

Rotoscoping is frequently used as a tool for removing unwanted objects, separate objects from the background so they can be placed on top of other elementsm isolating color, effects or parts of your image, cleaning-up green screen composites and much more.

Rotoscoping can be a very difficult, time-intensive process that ends with a bad result, but in this course you will learn techniques to work fast, intuitive, with great precision and have fun with your work.

The rotoscoping course is taught by Lee Lanier which has written several books on the topic and teached rotoscoping techniques at the Gnomon School of Visual Effects in Hollywood. The first part of the course Lee will demonstrate basic techniques, and as the course progress he will move on to more advanced topics.

The course is taught in DaVinci Resolve but users of other tools (NUKE, After Effects, Flame, Silhouette etc) can also benefit from taking this course. 

The footage and assets used in this course are available for download so that you can easily follow along.

About the instructor

Lee Lanier has created visual effects on numerous features films for Walt Disney Studios and PDI/DreamWorks. Lee is a world-renowned expert in the video effects field, and has written several popular high-end software books, and taught at the Gnomon School of Visual Effects in Hollywood.

Who is this course designed for?

  • Compositors
  • Editors
  • Colorists

Lessons overview

  • 01: Introduction 
  • 02: Color Power Windows
  • 03: Color Window Tracking
  • 04: Masking in Fusion
  • 05: Using masks with merge tools
  • 06: Custom masking in Fusion
  • 07: Rotoscoping in Fusion
  • 08: Masking toolbar options
  • 09: Using double edge masks
  • 10: Advanced masking options
  • 11: Creating luma masks in Fusion
  • 12: Other Luma Mask techniques
  • 13: Using the Color Qualifier
  • 14: Importing and exporting masks
  • 15: Mask tracking in Fusion
  • 16: Paint tools in Fusion


Software required

DaVinci Resolve

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2 hours ago, Mike Gara said:

I’m sorry if this is mentioned elsewhere, but why would you pipe MediaIn1 into the color corrected and ALSO the merge? It seems redundant but I’m sure I’m missing something.

If you connect a mask to the Effect Mask input of a Merge node, the Merge node won't function without a Background input. So, with that network, you're placing a cut-out color-corrected car over the uncorrected footage.

The other variation would require the mask connected to the Effect Mask input of the Color Corrector, in which case a Merge node is not needed. Both approaches are useful. For example, a Merge is necessary if you were placing the car over a new background.

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