Steve Shaw

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Posts posted by Steve Shaw

  1. It varies batch to batch, and lab to lab, and day to day...

    Welcome to the world of film.

    We are accurate to the stock provided to us, and the processing it has undergone.

    When building film emulation LUTs for real film productions we generate new emulation LUTs when any one of the above changes...

    Steve

  2. Mark, are you using an external LUT box to calibrate the Sony, or just using the in-built (and very limited) grey scale calibration Sony provide?

    As Abby hints at, we are not impressed with Sony's lack of professional in-built calibration capabilities in any of their displays. In today's world there is no excuse for not providing full user calibration via external calibration systems to upload accurate 3D LUTs.

    Steve

  3. I can't trust any display that can't be user calibrated - ever. Having to add a LUT box to Sony display to calibrate them (regardless whether that is because of poor factory calibration, or die to display drift, as they ALL suffer) is just not acceptable in any professional display.

    We have not tested the v2 Sony X300, but the v1 versions we tested we not gamut accurate.

    But, I trust Juan's ability to test and verify any display - he really does know what he's doing!

    Steve.

  4. Actually, sRGB is 2.2, and Rec709 2.4 gamma. The concept of 2.199 comes from trying to 'average' the 'Encoding gamma' of sRGB, which has nothing to do with calibration or grading/image manipulation.

    BT1886 is an attempt to modify the 'shadows' based on the black point of a display, and is for calibration only - byt as issues as it lifts the shadows on a display that has lifted blacks... that ca be an issue when grading.

    A display with a zero black point will cause BT1886 to define a pure power law 2.4 gamma.

    Steve

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  5. BT1886 is just a display calibration gamma, and should not be used for any 'conversions'. You should only use Power Law gamma for conversions.

    Also, Rec709 is 2.4 gamma, and sRGB 2.2.

    A display with a zero black will calibrate using BT1886 to a 2.4 power law. With a raised black you will get lifted shadows. This is one of the issues with BT1886, as the lifted shadows will cause you, the colourist. to over compensate by grading the shadows darker. The end result will be potentially crushed shadows/blacks when viewed on a display that is not calibrated to Bt1886, but has a lifted black point, as many home TV have...

    Steve

  6. The default Sony white point (Judd/Voss) offset has been changed a number of times, and still doesn't work... It is why we worked with FSI (who use the Sony OLED glass) to develop the 'Perceptual Match' approach to overcoming Metameric issues:

    http://www.lightillusion.com/perceptual_colour_match.html

    And although the LG OLEDs are WRGB, they still suffer Metameric Failure, and will need a different Perceptual match white point.

    Separately, Sony do not allow for accurate user calibration, providing for grey scale calibration only. And as the Sony gamut calibration is not accurate from the factory, ignoring any drift through ageing of the display, that is not good for a professional display.

    Steve

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  7. Many (most?) of the film emulation LUTs available from the various suppliers out there have been generated using data provided by Light Illusion, as well as through the use of LightSpace CMS and/or matchLight IMS.

    See: http://www.lightillusion.com/lightspace.html

    and: http://www.lightillusion.com/matchlight_ims.html

    There are also some free film emulation LUTs that can be downloaded, and information how the LUTs were generated here: http://www.lightillusion.com/free_look_luts.html

    There is also info on what LUTs really are here: http://www.lightillusion.com/luts.html

    And more importantly, a lot of info on using LUTs for calibration, which is their main use, and other aspects of LUT use and colour management workflows, etc., here: http://www.lightillusion.com/tech_info.html

    And you can always ask me questions directly.

    Steve

    • Like 4