Color Management Workflow in DaVinci Resolve 16

Color Management Workflow in DaVinci Resolve 16

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We continue our DaVinci Resolve 17 training with a new high-end course in Color Management Workflow. This is an intermediate course for colorists and visual effects artists taught by our instructor Lee Lanier.

In this training series you will learn to work with both display-referred and scene-referred management including ACES, matching camera profiles with color space transforms and DCTLs, how to set up your projects for multiple color space outputs, everything about RED IPP2 and RAW workflow, how to use the Gamut tool, LUTs, CSTs and OpenColorIO in Fusion, and much more. 

The DaVinci Resolve project files and footage are available for download so that you can easily follow along.

About the instructor

Lee Lanier has created visual effects on numerous features films for Walt Disney Studios and PDI/DreamWorks. Lee is a world-renowned expert in the video effects field, and has written several popular high-end software books, and taught at the Gnomon School of Visual Effects in Hollywood.

Who is this course designed for?

  • Colorists
  • Visual effects artists

Lessons overview

  • Lesson 01: Introduction and terminology
  • Lesson 02: Display vs scene referred
  • Lesson 03: Display referred space and LUTS
  • Lesson 04: Mixing Camera footage in display referred
  • Lesson 05: Matching cameras with an OFX plugin
  • Lesson 06: Color management in Fusion
  • Lesson 07: Using RCM Resolve color management
  • Lesson 08: Working with ACES
  • Lesson 09: RCM and ACES inside fusion
  • Lesson 10: Adding color transforms in resolve
  • Lesson 11: Adding LUTS and using opencolorIO
  • Lesson 12: Switching to RCM wide gamut
  • Lesson 13: New color space aware tools and HDR palette
  • Lesson 14: RCM input and and output DRTS

Software required

A free version of DaVinci Resolve or DaVinci Resolve studio

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Hello everone!

I need some advice from the community on working with LUTs under an ACES workflow with Output Transform to sRGB. Attached a view of my project settings.

My work is for web and I know my camera already, so, I set the Input Transform and Output Transform in the project level. Considering my project settings, what's happening is that regardless of my settings in the CST node, there is a WB shift. As I understand, if done correctly, turning the CST nodes on and off should show no difference to the clip. Below my node structure and its settings:

1) CST (Input Color Space & Input Gamma: Use Timeline / Output Color Space: Rec.709 / Output Gamma: Rec. 709)
2) Gamut Limiter (Limit Gamut to: Rec. 709)
3) LUT (Kodak 2383 D60)
4) CST (Input Color Space: Rec. 709 / Input Gamma: Rec. 709 / Output Color Space & Output Gamma: Use Timeline)

Could someone give me advice on how to use LUTs with an ACES workflow with Output Transform to sRGB correctly?

Appreciate your efforts and look forward to solving this.

ACES.png

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On 2/16/2022 at 12:16 PM, Ferid Hasbun said:

Hello everone!

I need some advice from the community on working with LUTs under an ACES workflow with Output Transform to sRGB. Attached a view of my project settings.

My work is for web and I know my camera already, so, I set the Input Transform and Output Transform in the project level. Considering my project settings, what's happening is that regardless of my settings in the CST node, there is a WB shift. As I understand, if done correctly, turning the CST nodes on and off should show no difference to the clip. Below my node structure and its settings:

1) CST (Input Color Space & Input Gamma: Use Timeline / Output Color Space: Rec.709 / Output Gamma: Rec. 709)
2) Gamut Limiter (Limit Gamut to: Rec. 709)
3) LUT (Kodak 2383 D60)
4) CST (Input Color Space: Rec. 709 / Input Gamma: Rec. 709 / Output Color Space & Output Gamma: Use Timeline)

Could someone give me advice on how to use LUTs with an ACES workflow with Output Transform to sRGB correctly?

Appreciate your efforts and look forward to solving this.

ACES.png

It could be the white point conversion at some point from the CST (which you could turn off, but this case should leave as default) I believed in ACES(the actual working space), it is D60 (regardless of the white point of selected ODT which conversion will apply at the end). So when using the CST, since Rec.709 uses D65, there will be a white point conversion applied automatically back and forth which everything should turn out fine if CSTs on both end are set correctly.

Then It could be a warmer white point from the Film Print LUT that you’re using (hence “D60” in the naming). Which I think is close to what the actual prints on the projection would give. For creative purpose you might want to go with the D65 version of the LUT if you want a cooler white.

Using a LUT this way. It is important that you’re aware that the result is based on the empirical data that’s derived from the LUT which the color volume of the resulting image will be limited to what the output color that LUT gives out. (This case Rec.709)

On the conversion, since the print LUT is expecting a film scan image, converting to “Rec.709/Cineon”should get you a better result.

 But I would just ditch the CST and use the ACES transform OFX instead, converting from ACEScct to ADX10 then apply the LUT then another ACES transform converting the Rec.709 result back into ACEScct.

This should give a better match because it uses the appropriate math reversing the ACES RRT/ODT when converting back from Rec.709.

Edited by Apichai Sutthichat
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On 2/17/2022 at 1:59 PM, Apichai Sutthichat said:

It could be the white point conversion at some point from the CST (which you could turn off, but this case should leave as default) I believed in ACES(the actual working space), it is D60 (regardless of the white point of selected ODT which conversion will apply at the end). So when using the CST, since Rec.709 uses D65, there will be a white point conversion applied automatically back and forth which everything should turn out fine if CSTs on both end are set correctly.

Then It could be a warmer white point from the Film Print LUT that you’re using (hence “D60” in the naming). Which I think is close to what the actual prints on the projection would give. For creative purpose you might want to go with the D65 version of the LUT if you want a cooler white.

Using a LUT this way. It is important that you’re aware that the result is based on the empirical data that’s derived from the LUT which the color volume of the resulting image will be limited to what the output color that LUT gives out. (This case Rec.709)

On the conversion, since the print LUT is expecting a film scan image, converting to “Rec.709/Cineon”should get you a better result.

 But I would just ditch the CST and use the ACES transform OFX instead, converting from ACEScct to ADX10 then apply the LUT then another ACES transform converting the Rec.709 result back into ACEScct.

This should give a better match because it uses that appropriate math  reversing the ACES RRT/ODT when converting back from Rec.709.

On using LUT in an ACES workflow may be look up “LMT” on the ACES forum.

In short LUTs aren’t made equal.

Since the idea of ACES is to work in scene space and retain as much data till the end of chain then the output transform can happen after that.

This allow you to not have to re-grade from scratch and be able the have the actual extra image data to go for a greater color volume of output if ever needed someday.

So there are plenty of LUTs and plugins these days that are designed to work properly within this type of workflow.

e.g. Lowepost’s Ravengrade Cinelook Pro, Pipeline LUTs from Cinegrain and many more. And I think there are some free to download options available, one from Cullen Kelly and maybe one floating somewhere on the ACES forum that’s derived from the XYZ space Print emulation.

Edited by Apichai Sutthichat
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12 hours ago, Apichai Sutthichat said:

It could be the white point conversion at some point from the CST (which you could turn off, but this case should leave as default) I believed in ACES(the actual working space), it is D60 (regardless of the white point of selected ODT which conversion will apply at the end). So when using the CST, since Rec.709 uses D65, there will be a white point conversion applied automatically back and forth which everything should turn out fine if CSTs on both end are set correctly.

Then It could be a warmer white point from the Film Print LUT that you’re using (hence “D60” in the naming). Which I think is close to what the actual prints on the projection would give. For creative purpose you might want to go with the D65 version of the LUT if you want a cooler white.

Using a LUT this way. It is important that you’re aware that the result is based on the empirical data that’s derived from the LUT which the color volume of the resulting image will be limited to what the output color that LUT gives out. (This case Rec.709)

On the conversion, since the print LUT is expecting a film scan image, converting to “Rec.709/Cineon”should get you a better result.

 But I would just ditch the CST and use the ACES transform OFX instead, converting from ACEScct to ADX10 then apply the LUT then another ACES transform converting the Rec.709 result back into ACEScct.

This should give a better match because it uses that appropriate math  reversing the ACES RRT/ODT when converting back from Rec.709.

Man, thank you! I'm loving your suggestion of ditching the CST for the ACES transform and, yes, much better result! Now, since I'm working in sRGB, would you mind taking a look at my conversion with the following screen shots and confirming it's the right setting?

There is still a WB shift (no LUT applied), but I understand that's due to the white points as you mention.

Also thank you for pointing me to the new LUTs! I should check them out!

Appreciate you 🙏🏼

1.png

2.png

3.png

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11 hours ago, Ferid Hasbun said:

Man, thank you! I'm loving your suggestion of ditching the CST for the ACES transform and, yes, much better result! Now, since I'm working in sRGB, would you mind taking a look at my conversion with the following screen shots and confirming it's the right setting?

There is still a WB shift (no LUT applied), but I understand that's due to the white points as you mention.

Also thank you for pointing me to the new LUTs! I should check them out!

Appreciate you 🙏🏼

1.png

2.png

3.png

Glad you find it helpful.

from your initial post I’m assuming the  LUT is Resolve’s Rec.709 Kodak2383 

Since the LUT is giving out result in Rec.709 thus the image after the LUT is no longer in ADX10 anymore, so you would want to convert from Rec.709 result back to ACEScct.

Not sure if you have anything done on the node of ACES transform, maybe accidentally? 
Other than that I can’t really make out what could be the reason.

Edited by Apichai Sutthichat
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2 hours ago, Apichai Sutthichat said:

Glad you find it helpful.

from your initial post I’m assuming the  LUT is Resolve’s Rec.709 Kodak2383 

Since the LUT is giving out result in Rec.709 this the image after the LUT is not ADX10 anymore, so you would want to convert from Rec.709 back to ACEScct.

Not sure if you have anything done on the node of ACES transform, maybe accidentally? 
Other than that I can’t really make out what could be the reason.

Of course, forgot about the LUT outputting Rec. 709! Implemented your adjustment and, man, looks so much better than CST! THANK YOU!

I'm also gonna look into the LUTs you mentioned in your initial answer. Really excited about it now that I finally clarified my workflow.

Appreciate you 🙏🏼

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