Search the Community
Showing results for tags 'color spaces'.
-
Hey everyone, so I am a beginner in the world of color grading and there is something that's just very confusing to me. So on the Nvidia control panel of my computer I can find an option to switch between full and limited RGB, it was limited by default but I switched it to full when I read some reddit threads saying one should always set that option to full (not color grading related). But now in my color grading process I wonder if I should keep leaving it on full? Is there any time in which I have to use limited? what about the Resolve export functions in which I can also set it to full or limited? P.S: I dont own any calibration device, also I just have a humble HP monitor but I want to get as close as possible to a faithful image with what I have.
- 3 replies
-
- full rgb
- limited rgb
-
(and 4 more)
Tagged with:
-
Hi all, this is a real quick rundown on SCRATCH color management and explains how SCRATCH deals with mixed colorspaces in one timeline and how you can output different colorspaces from one CONstruct.
-
- assimilate
- scratch
-
(and 5 more)
Tagged with:
-
Hi all, here's a quick tutorial focussing on color management in SCRATCH. However, below I've posted the two in-depth tutorials about color management! Enjoy, Mazze *EDIT* Added the first part of colormanagement again... now updated for v9.
-
- aces
- assimilate
-
(and 6 more)
Tagged with: