Search the Community

Showing results for tags 'color spaces'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Categories

  • Insights
  • Courses
  • Case Studies
  • Color Grading
  • Colorist Stories
  • Discounts
  • Video Gear
    • Color Grading (Archived - Do not use)
  • Workflow

Categories

  • blog
  • Davinci Resolve
    • Editing & Sound
    • Workflow
  • After Effects
    • Visual Effects
  • Assimilate Scratch
  • Nuke
  • Case Studies
  • Fusion
    • Visual Effects
  • Fusion Copy
  • Baselight
    • Color Grading
  • Test
  • Color Grading
    • The Art of Color Grading
    • Color Grading Masterclasses
    • Workflow
    • legacy
  • Editing
    • Editing & Sound
    • Workflow
  • Visual Effects (Legacy)
    • Introduction
    • Visual Effects
    • Paint and cleanup
    • Beauty
    • Compositing
    • 3D/VR/360
    • legacy
  • Motion Design
    • Hud Element Design
  • Post Workflow
    • Camera Specific Workflow
    • Color Management
    • Conform
    • Dailies workflow
  • insider
    • Finishing & VFX

Forums

  • Post Production Tools
    • Editing , Color grading & Finishing
  • Technology
    • Hardware
    • Software
  • Lounge
    • General Discussions
    • Showroom
    • News
  • Archive
    • Suggestions and feedback

Product Groups

  • Test
  • Home
  • Internal
  • Legacy
  • Appctrl



Filter by number of...

Found 3 results

  1. Hey everyone, so I am a beginner in the world of color grading and there is something that's just very confusing to me. So on the Nvidia control panel of my computer I can find an option to switch between full and limited RGB, it was limited by default but I switched it to full when I read some reddit threads saying one should always set that option to full (not color grading related). But now in my color grading process I wonder if I should keep leaving it on full? Is there any time in which I have to use limited? what about the Resolve export functions in which I can also set it to full or limited? P.S: I dont own any calibration device, also I just have a humble HP monitor but I want to get as close as possible to a faithful image with what I have.
  2. Hi all, this is a real quick rundown on SCRATCH color management and explains how SCRATCH deals with mixed colorspaces in one timeline and how you can output different colorspaces from one CONstruct.
  3. Hi all, here's a quick tutorial focussing on color management in SCRATCH. However, below I've posted the two in-depth tutorials about color management! Enjoy, Mazze *EDIT* Added the first part of colormanagement again... now updated for v9.